Initial D Arcade Stage 4 | |
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Early poster for Initial D Arcade Stage 4 |
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Developer(s) | Sega Rosso |
Publisher(s) | Sega |
Platform(s) | Arcade |
Release date(s) |
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Genre(s) | Racing |
Mode(s) | Single player, in-store multiplayer |
Cabinet | Sit Down |
Arcade system | Sega Lindbergh |
Display | WXGA |
Initial D Arcade Stage 4 is a racing game developed by Sega Rosso. It is the sequel to Initial D Arcade Stage Ver.3. This version has been heavily updated compared to its predecessors. The game underwent location testing from October 21, 2006 to October 30, 2006 in game centers in Tokyo, Osaka, and Aomori, Japan, and was released on February 21, 2007. The international version was released in July 2007 which is named Initial D 4.
Unlike the older games in this series, which were revisions of the original title, Initial D Arcade Stage 4 has a completely new physics engine written by Sega Rosso for the Sega Lindbergh arcade system. This new system allows cars to actually slide, or drift, across the track when turning corners; this is a feature not present in the older games. Initial D Arcade Stage 4 features animated cel-shaded characters interacting with each other, while the cars and environment use updated, high-definition graphics. The cabinet has a 32-inch 16:9 LCD screen supporting WXGA resolution (1366 x 768). The gear shift has been relocated to a lower more realistic location. The Japanese version of the game supports connection to Sega's All.Net online play network, allowing players from different arcades to play against each other.
The player cards for saving gameplay data have been changed to IC cards like other Lindbergh games such as Virtua Fighter 5, and Power Smash 3. The player can store data such as their vehicles, modifications to vehicles, avatar customizations and time attack times. Additionally, unlike the past three versions of the game, in which the player is limited to one car per card, the player can now store data for up to three different cars. Additionally, the IC Card can be used for 150 plays, as opposed to cards for past versions which can only be used for 50 plays. Players will not be able to transfer data from versions 1 through 3 due to the changes in both the player card and the card slot. The modification system has been updated as well, as car upgrades are no longer automatic, allowing players to choose which parts to upgrade and how they spend their reward points.
Contents |
The following is a selectable car list according to the Official Initial D Arcade Stage 4 website. Note that unlike previous versions of the game (which only added cars to expand its lineup), IDAS4 has removed cars which were deemed unpopular with players and/or non-canonical with the manga series.
* Available since Version 1.50 (Initial D Arcade Stage 4 Kai) and International Edition.
To chronicle with the Initial D manga, the stages have been tweaked as well. Some stages that are not featured in the new series are removed, with the others receiving tweaks and overhauls. As with the previous series, the race may be set in day / night as well as being dry or having rain.
--Irohazaka Reverse has been selectable since Ver.3--
When playing with the IC card inserted, the game allows a degree of modification to the player's car. The car tuning and customization is done on the machine every three ejects of the card.
There are 4 customizing shops in game, each taking care of the following categories:
The performance parts are sub-divided into 5 tabs, and each tab contains 7 parts that needs to be purchased in order. The bodywork and aerodynamic parts can be purchased in any order.
Except the player's avatar, all parts needs money, which is calculated in points. Points can be awarded by playing the game and winning over the opponents.
Depending on the car model, special parts can be installed. Example of these include the race engine found on the Toyota AE86 and the misfiring system on the Evolution III.
The player's avatar is customized randomly, with the new parts selected with a reel similar to a slot machine.
Course | Artist | Song |
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Intro | m.o.v.e | Out of Kontrol |
Lake Akina | Manuel | Let's Go, Come On |
Fastway | Go Beat Crazy | |
Myogi | D-Team | Speed Car |
The Spider From Mars | Fly To Me To The Moon & Back | |
Akagi | Fastway | Revolution |
Digital Planet | We'll See Heaven | |
Akina | Lia | All Around |
Dave Rodgers | Eldorado | |
Irohazaka | Fastway | Raising Hell |
Fastway | Space Love | |
Tsukuba | Manuel | No Control |
Symbol | Forever Young | |
Against Keisuke, Takumi, and Bunta | Ace | Rider Of The Sky |
Spock | The Fire's On Me | |
Ending | m.o.v.e | Namida 3000 |
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